File Size | 2.3GB |
Genre | Action & Adventures |
Console | PS2 |
Developer | Electronic Arts |
Region | USA |
File Format | ISO |
Released Date | November 4, 2003 |
The basic gameplay of the game is similar to the game’s predecessor, but multiple storylines are associated with more playable characters and interaction with the environment, which is distinguished between the previous games and the game. There is a bi-player co-up mode for some of the series missions. The game creates the return of King with close cooperation with the filmmakers associated with its Storilline. Here are many actual references such as photos, drawings, models, products, etc which are directly similar to film. The critizers are given Positive Criticism for Audio and Graphics.
Features
- The game is played from a third-person perspective.
- Each character here has a quick attack ability.
- The game’s heavy attack is the only one capable of breaking enemy shields.
- Each character in the game has a ranged attack and special abilities. One of them is a kill move that kills directly knocked enemies, a parry attack that protects against enemy attacks, a knockback, and a laughback.
- After playing the playable level, players can earn experience points through which players can buy or customize the characters.
- In this game, the number of kills depends on how many coins earn
- In this game, the player’s skills are measured by an on-screen meter in the display.
- Each worthy character in the game has its combo and features.
- Enemies need to be hit and killed using various methods to prevent the skill meter from going down.
- A new aspect of this game is to purchase fellowship upgrades instead of upgrading for characters at the end of each level.
- One of the major changes in the game is that the interactive players of the game’s environment can handle machinery and use environmental objects as weapons to destroy enemies.